Grand Theft Auto V. This name has a
very large and long-standing history behind it, a milestone on which to write
theses. But what can I write about it? What can I tell you about GTA V? No,
there is so much to say about GTA V that there are so many stories about Los
Santos that I’ve already had that I can write and draw, I started to forget
some of them.
GTA V is the story of a city, not just three characters. All over Los Santos, so many trees are falling over, which is only five percent of the times you’re unaware when you’re aware of it. While things are developing under your control, you never know some of them. The reason is very simple, the game has three main characters; these three characters have their own behavior, routines, lives, acquaintances, social circles, hobbies and abilities. This holy trilogy system allows the story of the game to be scattered at different points like a spider web and reunited at different points.
But what is the common point that
brings together these three dubious men? Why do Franklin, Trevor and Michael
form the axis of this game? In fact, Trevor and Michael are the ones who have a
history with each other. You can see the beginning of the game, but I have a
“date” that I won’t tell you in order not to humiliate the story
Let me tell you from the beginning
that I will try not to tell you what is about the story of the game, because
according to your playing, things you can learn or things you can’t learn will
change, depending on how much time you spend with, you can learn things from
the shore, from the past, or from the views of the characters. It gives you
some small ideas. For example, Michael decides to return to the world of crime
after what he had lived 9 years ago? Why is Franklin so ambitious? Why is
Trevor so problematic? All of this gives you the game; you just need to know
where to look.
GTA V is a terrific deep game in
terms of stories and their narration. We have never seen a system that is as
complicated and working as the system that Rockstar used before, that is,
working together for a single purpose within the framework of their separate
lives within the frame of their separate lives, I am not talking about playing
if you pay attention, Every square in Los Santos squirts life, and at some
point you’re really starting to get caught up in it because there’s a world
that’s so meticulously created that you have to be convincing that every
character that’s been designed with a great detail from the top down is a very
carefully crafted geography with a wonderful realism.
In all this gigantic world, if I say
that every character has a world of its own, I don’t exaggerate. The most
important feature of GTA V is the flow of life, whether you want it or not. In
this context, while Franklin is planning to kidnap a Ballas member with Lamar,
Michael watches TV while sipping his whiskey, while Trevor wanders around in
the desert, taking care of various jobs. When you return to a character, he can
change clothes, time passes, and they all live their lives.